In this post I’d like to weight some of the pros and cons of video games for youngsters, for the reason that in spite of all the adverse press video games get, specially in regard to youngsters, I do believe there is the possible for a lot of excellent.
The Cons of Video Gaming for Little ones
Starting with the obvious reasons parents generally cite for not allowing their little ones to play video games, most likely quantity one on the list is that it is incredibly bad for their eyes. With the new wave of higher vision television sets I’m not confident if eye damage is as poor as the old cathode ray TVs, but I am sure it is nevertheless not all that fantastic for the eyes, and this is not limited to young children either. It would be wonderful if a Tv screen could be created that wasn’t so dangerous… or at least not to the degree that non-reversible harm is accomplished. So if this challenge could be addressed, I am sure that would take fairly a bit of sting out of the debate.
Second on the list is that video games are bad for their brains. In this regard I would have to say it depends on the game, but with the tremendous lack of duty on the portion of the game makers the damaging reputation is surely deserved. Have been the good quality of the games a bit higher, with significantly less a degree of wanton violence and destruction, possibly parents would not be so damaging to the thought.
Third on the list is that time spent mindlessly playing these games requires away from time that little ones could be spending playing ‘real’ sports, studying or engaging in high quality time with their good friends or loved ones. Children are so busy nowadays that time management has become an challenge even for two year olds, but with a balance of proper scheduling I’m certain there would not be the need to poo-poo the complete idea of kids playing these games just on that account.
The Pros of Video Gaming for Little ones
Turning to some of the pros for little ones playing video games I’d like to draw from my personal knowledge of playing video games as a youngster. Two of the factors it taught me had been binary logic and hand-eye coordination. These two items have been invaluable throughout my life and either 1 of them is grounds for additional investigation into this.
In terms of binary logic, though playing the earliest video games I came to realize the idea of yes/no processing. And since 화상영어 are based on this notion, this helped me to master the individual computer later on in life. Understanding how electrical appliances work and mechanical systems can all be derived from this very simple understanding and by playing video games it was instilled in my without the least bit of study… which is very a difficult way to comprehend its implications.
Second, in terms of hand-eye coordination, these early games developed my reflexes, and response time to the point exactly where they are really a force to be reckoned with. Once again, this has been invaluable throughout my life.
Getting the Middle Ground: Pro meets Con
I’d like to supply a possible resolution to all this contingent on the premise that television makers give a non-damaging option to their existing offerings and that is in the forum of Edutainment.
Edutainment, as you could have guessed, is the marriage of entertainment and education. If games had been designed that truly taught a thing and the game makers exercised some responsibility in the games they make there can be a complete genre of video games that have tremendous value.
In future articles I will talk about this concept of edutainment in greater detail, but I think it is the direction video games need to take in order to make them a lot more acceptable… anything much less and the cons have a tendency to outweigh the pros which tends to make video games just a different endangered species.